NOTES
FROM A LOST SKELETON
THE
LOST SKELETON OF CADAVRA
PRODUCTION
LOG
Larry
Blamire and his wife Jennifer Blaire moved out to
LA from Boston
with an Internet company that quickly went under in
the dot-com crash. Frustrated by months of attempting to raise
funds and revitalize the company, Larry hungered for
a creative endeavor-he had always intended ultimately
to be a filmmaker and was an accomplished playwright
already.
Larry
wrote LOST SKELETON OF CADRAVRA in an incredible five-day
burst of energy. The
script expressed much of what Larry loves about the
low budget black and white sci-fi horror movies he
grew up with: both the ones that achieved real quality
beyond their limitations and the ones we love to poke
fun at for being so remarkably, lovably, bad.
He combined this detailed emulation of a period
film-with its stock heroes and villains-with elements
of classic comedy such as mistaken identity.
Once
finished with his opus, the following trek to the
big screen began:
DAY
#1 Miguel
Valenti, an independent producer and longtime friend
of Larry's, was waiting in the valet line at the Polo
Lounge when Larry called on his cell. "You think we can make a movie for $40,000?"
Doing a quick calculation that the bill for lunch
for the10 people he was scheduled to meet at the Polo
was likely to be half that budget, Miguel nevertheless
said "Er, sure..."
DAY
#2 Larry
and Miguel began discussing casting and methods of
raising investment capital.
DAYS
#3-7 A budget
and (very) rough shooting schedule were prepared. Equipment and personnel were discussed.
DAYS
#8-10 Casting
for a table reading was discussed and finalized. Schedules were coordinated for the reading.
DAYS
#11-17 Miguel
designed an investment formula and drafted a business
plan, investment package, revenue analysis and all
other documents and bits and scraps of paper necessary
to use someone else's money to make a movie.
Now whose...
DAY
#18 First
table reading of the script was held at the home of
Miguel and his wife Laurie Trotta in Beverly
Hills.
DAYS
#19-25 The
only person Larry knew personally that might be able
to fund this project was his friend Lars Perkins on
the East Coast. Lars
was an Internet master of the universe and a longtime
friend of Larry's.
Miguel and Larry meet with him at the Biltmore
Hotel in Pasadena
and presented their case.
Amazingly, and thankfully-having some kind
of faith in Larry's brand of insanity- he went for
it and agreed to fund the project.
DAY
#13-32 Long
before shooting, Larry knew music would be a very
important factor in emulating a real 50s sci-fi horror
film. Years
ago he had ordered an LP of production music from
Valentino, Inc. in NY, the same company that had scored
the original BLOB.
The music had stuck in his head.
Their archive contains exciting, rich work
by a variety of composers and, from a selection of
about twenty CDs, Larry spent hundreds of hours planning,
picking cues and timing them, before shooting even
began. Making selections beforehand not only saved
time in post-production but gave the filmmakers an
idea of the look and feel of many scenes.
There's nothing quite like music in helping
one visualize. And
in a 50s style film, with its wall-to-wall scoring,
it must sound absolutely authentic.
Thankfully, Valentino worked out nicely for
the (very) limited budget and we got a genuine 50s
score.
DAY
#13-32 Larry
gathered props on eBay.
The title character was a used medical school
plastic skeleton that cost about a hundred bucks.
Only one problem: when we received it, Larry
found it had a large shiny brass nut on the top of
its head. No problem-we'll just remove it. Well, the whole thing fell apart. So, Larry was forced to cover it with white
sculpy (clay) and our titular character spent the
film with this odd lump on his head.
Larry also had to cover the many nuts and bolts
all over this guy, and the sculpy (and the nuts and
bolts for that matter) were constantly falling off
and being replaced. By the end of filming Larry grew to really hate
that skeleton.
Larry
was also able to acquire an old Geiger counter for
the "atmospherium detector" and a large
box of old electric meters for the bridge of the alien
spacecraft set off eBay. "eBay...where props are found..."
Meanwhile,
odd candle holders were purchased by Jen Blaire for
use as the aliens' drinking goblets.
Melrose
really does have it all!
This actually includes the Ranger's official
uniform jacket, which Miguel purchased for $10 at
Aardvarks on Melrose.
DAY
#33 Larry
delivered completed Storyboards. Larry's illustration
background came in handy here.
Not unlike the comic book work he had done
previously, this proved an invaluable tool during
the shoot-especially on our super-tight schedule of
10 days. The
setup of shots would be dictated by two interrelated
elements: the fact that most of these low budget 50s
films were dominated by master shots, with occasional
close-ups, and lots of static two-shots.
But, also the fact that we were facing the
same restrictions those filmmakers faced 40 years
ago: time and budget.
So, our film would not have a lot of coverage,
which meant we wouldn't be able to cut away much if
mistakes were made: often a challenge for the actors.
And indeed, as it turned out, there were some
long scenes (relatively) where the camera was static
and unblinking and lines had to be really sharp.
Larry was down with a flu
in the spaceship dining scene and could barely get
through the single long take without keeling over.
The scene where Ranger Brad (Dan Conroy) warned
the inhabitants of the cabin that there had been mysterious
horrible mutilations taking place was interrupted
by everything imaginable, including breaking crockery,
a kettle whistling and a phone ringing. Since Dan carries most of that scene, we felt
pretty bad for him.
DAY
#34-35 Larry
and Miguel spent two days with the storyboards, breaking
down the script scene by scene and assembling props
lists, design lists, etc.
DAY
#36-37 Miguel
drafted the final budget (yes, AFTER the money came
in!)
DAY
#38-40 To
create certain vital items like the Mutant costume
and the transmutatron raygun,
Larry commissioned his old art school pal Cortney Skinner, whose experience in creating unusual props
goes back to their days working Boston
stage. The huge Mutant suit, which Cortney
designed based on Larry's sketch, is primarily made
of foam, and looks like nothing so much as a giant
cornstalk with a frog-like head-perfect for the film-while
the shiny retro transmutatron
Cortney made from a painted
bathroom and kitchen caulking gun.
DAY
#40 Miguel
officially formed Fragmighty
Productions Limited, LLC in Delaware.
DAY
#41 Miguel
opened the Fragmighty bank
account and secured production insurance.
DAY
#28-48 Location
scouting for the perfect cabin to shoot in. Laurie Trotta, Miguel's wife, got online and
found a company called High Country Property Management
of Lake Arrowhead, CA which featured photographs of
some of the best (and more appropriately for us) some
of the worst cabins around.
From here on, Laurie became our official Location
Coordinator. After more research into lodging, Miguel elected
to combine living and shooting quarters for cast and
crew in several cabins.
DAY
#28-48 Two
exhausting weeks of negotiations with SAG concluded-SAG
Experimental Contract for the project was signed,
thus enabling actors to work happily without getting
paid. We did
actually end up paying them, but (very) little.
DAY
#42 Miguel
began the ridiculously complex and expensive permitting
process for use of Bronson
Canyon
with the County and City of Los
Angeles Entertainment Industry Development
Corp. He immediately discovered that, despite their
claims to the contrary, these people are not at all
friendly to the independent community and, in fact,
that there are no serious provisions to expedite or
give a price break to smaller films.
DAY
#43 More
permitting nonsense.
DAY
#44 More
permitting nonsense.
DAY
#45 Permitting
process finally completed.
The permitting fees for 4 days in Bronson
Canyon
total over $3,600, a good chunk of the entire production
budget. Outrage
ensues.
DAY
#2-46 If
we had a casting director it was Larry's friend, actor
Brian Howe (Dr. Roger Fleming/Rudolph Yaber),
whom he'd known since their Boston
theatre days. As
Larry was relatively new to LA, Brian knew more actors
here than Larry did. Brian, Miguel and Larry all agreed that this
experience should be a good time as well as hard work
and working with friends is always desirable whenever
possible. Miguel
and Larry quickly became friends with Fay Masterson,
Dan Conroy and Andy Parks, and that's certainly one
of the most valuable things to come out of this experience.
Andy was a trouper and a half.
We had asked Sam Robards, whom Brian and Larry had known for some time, if
he'd play Kro-bar, but he
was also up for a role in Spielberg's A.I.
How he could decide to do a Spielberg film
instead of LOST SKELETON is beyond us. Andy agreed
to wait in the wings as a standby through this rather
nail-biting vigil. But, my God, he IS Kro-bar.
Of
the other casting, Larry has been known to say the
following: "I can't believe now I didn't write
the role of Animala, the exotic (yet cute) animal-woman created by villain
Roger Fleming, for my wife, Jennifer Blaire." "First of all, she is the greatest animal
lover I've ever known (they take to her-all animals-with
an almost magical attraction).
But her magnetism (and dance background-unlike
mine, believe it or not) create the perfect Animala."
Further:
"I also did not write the role of earnest Dr.
Paul Armstrong for myself.
At one time, I entertained playing the villain.
But that seemed perfect for Brian Howe (and
it was) and so I played the intrepid and not-too-bright
scientist, both because I thought it would be fun
and because it seemed economical (one less mouth to
feed)."
Two
other old East Coast theatre friends of Larry's came
out to play Lattis and "the
farmer:" Susan McConnell and Robert Deveau. Susan is versatile, Irish and insane with a
wonderfully quirky persona.
Bob is an actor, director and fellow devotee
of old sci-fi-horror films-he
got it right away.
In fact, the whole cast really got into the
idea of playing it straight-not letting on it's all
a joke. Bob
only shot two days in his small role but stuck around
Bronson
Canyon
for a week, scouting locations on the fly, taking
still shots, even manning the slate on occasion.
Our
Mutant was Darrin Reed, an actor friend of Miguel's
and a great guy, who lent much irreverent raucous
New York fun to the proceedings and, like so many,
really gave his all.
When he wasn't wearing the cornstalk Mutant
suit, he was acting as our production coordinator
and all-around aide de camp.
Both
Fay and Susan were concerned their accents might show
through (British and Irish respectively) but we all
thought their American held up beautifully.
Some
of the most fun we had prior to shooting was screening
old sci-fi horror films.
This was especially helpful to folks who weren't
as familiar with the genre as were Jen, Brian, Bob
and Larry. All
in all, one could not have asked for a better cast
to work with.
DAY
#46 Blamires and Valentis traveled to
Lake Arrowhead
for a first-hand view of locations.
They chose three cabins-Thompson, to be used
for dining and living room scenes and to house crew;
Tyler
a sprawling 5-bedroom old-fashioned cabin with a huge
fireplace / great room, to serve as the main lodging
for the cast and catering facility, and Delph
needed for exteriors and Betty's kitchen. Miguel put
on his most sincere face and sat down to convince
the realtors, High Country Property Management, that
filming would be fun and not destroy their cabins
or their community. They believed him and even gave him a coffee
mug with their company logo on it.
As it turned out, everyone took extremely good
care of the cabins, and they were actually left cleaner
(and warmer) than we found them.
DAY
#47 Alien
costumes for Kro-bar and
Lattis arrived from Emily
Rapley in Boston.
For the glowing meteor prop ("atmosphereum")
Larry bought a piece of sea sponge in an art supply
store, carved it, burned some craters, hollowed it
out, and sprayed it silver. We put a light bulb inside for the incredible
glowing effect (How do they DO that?).
And then one of those "happy accidents"
happened. While the bulb was lit, in take after take,
the sponge started to slowly burn.
The smoldering effect is a nice touch we hadn't
counted on. No, no-I mean, it was CGI. And it cost thousands.
DAY
#48 Halloween-Cast
assembled in Bronson
Canyon
for a final reading of the script.
The screenplay was so silly it was hard to
concentrate, not to mention the fact that there were
bees everywhere. As
Miguel ("the only good bee is a dead bee")
is allergic to the little buggers, he got some solid
exercise trying to read the description / stage directions
while walking around to avoid being stung.
DAYS
#49-53 Final
preparations and panics.
THE
SHOOT
DAY
#54 Shoot
began-we're off! Bronson
Canyon. Such history!
We
discovered that Brian Howe now had a beard-an unexpected
surprise-which he had grown for his role in the movie
K-PAX. Fortunately, it also worked very well for the
scientist/villain, Dr. Roger Fleming.
One
thing our little film didn't skimp on was FOOD. Cast and crew would eat WELL we decided. And they did.
Besides the fine caterer Miguel hired, Laurie
Trotta, Miguel's wife and our tireless locations and
later PR person, cooked some wonderful meals in the
cold of Lake
Arrowhead,
along with Fay and Jen and Susan who also contributed
culinary rescue. We had the caterer for just the first half of
the shoot in Bronson and one of the difficulties there
was you couldn't sit still while you ate.
Eating meant walking/running constantly to
keep the bees from swarming your plate.
The
hardest working DP in show business, Kevin Jones (whom
we found in a newspaper ad-that's right-a newspaper
ad) of Alamo Films did a wonderful job on this project.
He was not really familiar with the genre at
first but did a crash course and, with great personal
sacrifice, managed to master the dead-on, front-and-center
style of shooting (or "Mexican soap opera"
as he called it). Like any good DP, his urge was to make interesting
shots, unusual angles -something.
But he remained true to the form.
Among
tireless crew members was Cory Blamire, Larry's teen-aged
son, an intelligent lad with a twisted sense of humor,
who we flew out to work with us.
He ended up training on-the-job to operate
the boom mic and did a terrific
job. He also filled in occasionally for the Mutant
as well as becoming official Mutant's Helper to the
uncomfortable Darrin ("Cory? Where the hell's Cory? Get ova' heah!"). Someone had to remove that huge, ungodly mask
between takes. Cory
also took great pride in what is technically known
as "skeletal manipulation". He did a great job, along with Miguel's writer
friend Llywelyn Jones of
marionetting that damn awkward,
heavy skeleton-especially when the stupid thing is
"conducting" the aliens' dance.
For
the climactic fight scene, Larry drew on his theatre
background of fight choreography and scrambled to
organize Betty fighting Animala, Paul fighting Roger, the Mutant throwing Animala, the Skeleton strangling Roger all in one big fat
master shot as well as separate two-shots.
One of the tough things throughout the shoot
was directing and then jumping in as Paul.
Both Miguel and Brian took turns in front of
the monitor and having their extra sets of eyes was
invaluable.
DAY
#55 Bronson
Canyon-OK, now the trick was to make the damned plastic
skeleton sit up. Miguel, Larry, Cory and Llywelyn
tied fishing line to the thing and somehow managed
to make it sit up into frame before immediately collapsing.
After about the sixth try, they got it up long enough
to get the shot.
Then
the next trick was to make the Skeleton climb down
a rock face. Without
dropping him and destroying our most economical cast
member (he didn't eat much other than a few boxes
of sculpy), this proved to be quite difficult to accomplish. Ultimately, we used the fishing line, still
attached to our friend, and hauled him bit by bit
UP the rockface. We then reversed the shot in post.
Finally,
we had to create the terrifying voice of the Skeleton.
Larry had been standing in for him during readings
and rehearsals. His
son Cory took up a script and began to read Skeleton
lines-exactly as a twenty-year old John Barrymore
might have sounded.
His "hello, bettyeee"
was really quite something.
As appealing as that was, we decided Larry
should voice the Skeleton, which he did admirably. Of course, if the Skeleton had learned his own
damned lines
DAY
#56-57 Bronson
Canyon-"Bees,
bees, everywhere are bees, blockin'
out the scenery
" [Five Man Electrical Band
(1971)]. We
discovered that the only safe place to eat lunch was
inside Bronson
Cave, which
quickly became quite crowded.
Some
of the toughest scenes to shoot were Brian and Jen
walking alongside the Skeleton.
For some of these scenes, our "can-do"
AD, Julian Forbes, crawled along the ground out of
frame (well, almost) holding the heavy beast. In one shot, Brian and Jen had to hold the damned
thing up between them and Jen kept cracking up (it
was after all the most ridiculous-looking thing ever-this
dumb little skeleton head "walking" right
beside you). We
finally got it after a number of takes.
During
the mortal combat between the Mutant (Darrin Reed)
and the Skeleton (the Skeleton), we shot MOS.
That was all Darrin needed!
Without sound, there was nothing to stop him
from expressing his truly rowdy nature. The entire time he was struggling uphill with
the bony wonder, trying to make it look as if this
inanimate object was really beating him in a death
struggle, he was yelling epithets and pearls such
as "You want a piece of me!?
Take some a this! Come on, is
that da best you got!? The rest of the cast and crew were at the bottom
of the hill laughing so hard the DP almost dropped
the camera.
DAY
#58-59 Shooting
closed at Bronson
Canyon. On to Julian Forbes' (the AD's)
horse farm for the rocket ship scenes, aliens dancing
and the Skeleton wedding. Freezing all day long. Joey Saccodonuts spent
the night building the 10-foot tall spaceship in the
24-hour parking lot of Home Depot.
He arrived exhausted but pleased with his handywork. The door had some difficulty opening, but we
decided to keep it.
As Larry says, it fits perfectly with the genre.
DAY
#60 Company
moved to Lake
Arrowhead.
Shopping for catering and craft services was done
online via Home Grocer, which showed up at the Valenti's
home and loaded boxes and bags directly into their
Jetta for the trek up the
mountain.
November
in the mountains!-Hmmm. Perhaps not enough consideration was given to
this issue, as we expected the cabins to be heated. When we arrived, we were casually told by the
real estate maven that the floor heater in the Tyler
cabin (where we were sleeping) would take a minimum
of 24 hours to begin actually warming the barn-like,
lightly insulated house. This heater, of course, had not been turned
on prior to our arrival.
He also failed to mention that the thermostat
for the heater was near the fireplace, so when the
fireplace (which did not throw all that much heat
in any case) was roaring away, the heater would shut
itself down! The
first night, we all slept in full clothing, including
coats, hats and scarves.
The Blamires arrived
with their bird, Stuart, who had to be kept warm,
and Gascat, the world's oldest cat, who also had to be kept warm.
No easy matter. Also, of course, there was nowhere near enough
hot water for us all to shower in the morning. An ice-cold shower upon leaving an ice-cold
bedroom is no way to start the day.
DAY
#61 Lake
Arrowhead-First thing, Miguel bought space-heaters
for some of the bedrooms (space-heaters were in short
supply in the dead of winter in Lake Arrowhead, let
me tell you). They would run non-stop until we left. Valentis spend half
a day searching for pegboard to build the interior
of the alien spaceship. A kind stranger at Rim Forest Lumber with a
truck agreed to carry the huge board back to the set
if we'd put his son in the credits, which we did.
The Valentis spray-painted the board silver and mounted the electrical
gauges on it to form the craft's bridge.
LARRY'S
BIRTHDAY! Slater
Bros. Grocery Store bakery nearby featured a Space
Alien cake on display-perfect! The Valentis snapped
it up, together with party decorations.
After a long day on the set, cast and crew
celebrate.
A
tradition (that lasted 4 days) was born that night-rabid
competition at a game aptly called Cosmic Wimpout,
supplied by Brian Howe.
Perfect for movie sets!
The other big game-type recreation was the
movie trivia game brought to us by Darrin Reed. We think Darrin suggested this game because
he knows more about movie trivia than perhaps anyone
in the known world!
Our
sound recordist, the valiant
Frederick Critchlow, declined
indoor housing, which we assure you now was provided
for all (with warm-ish bedding),
in favor of sleeping in his truck.
He lasted one night, then asked to come in
from the cold.
DAY
#62 Ah,
the dining room and living room scenes.
These are the scenes it seems the cast most
remembers. The first time Animala
plunged her face into mashed potatoes with Kro-bar
and Lattis following suit,
each rising from their plates with potato stuck to
their noses, cheeks eyes and hair, those of us watching
on the monitor in the nearby kitchen actually fell
off chairs we laughed so hard.
The set was in hysterical paroxysm for a good
ten minutes after that first take. It was hard to sit quietly through any of the
takes of that scene, actually.
The same went for the living room scenes, especially
when Animala began to lick
the Ranger's hand and search the woodpile for "crumbs."
DAY
#63 Lake
Arrowhead-Miguel had learned that Susan McConnell
(Lattis) was, and had been
for the entire shoot, in severe pain. Susan had suffered a fall in a bizarre Curling
accident several days before arriving on set (for
those who don't know, "curling" is an obscure
Celtic game in which for some reason a large heavy
iron weight is pushed around with a broom to no apparent
purpose)
Susan refused to see a doctor, as she said
it would spoil the remainder of the shoot for her.
She went on to play her part flawlessly and
cooked Guinness Stew for the crew to boot, never once
complaining.
During
our exterior shooting of the alien stair climbing
sequence, a number of sound takes were ruined by the
dulcet tones of carpenters banging and sawing away
at a new house being built somewhere in the area. Miguel, doing what a producer is sometimes forced
to do (bribery), went off in search of the workmen
and persuaded them to take a three hour lunch-at 10
in the morning-for a price.
DAY
#64 Last
Day at Lake
Arrowhead-Miguel
finally convinced Susan to go to the hospital, where
it was discovered she indeed had a broken collarbone.
They put her in a sling and sent her home to
Boston
to be treated.
We
had one more scene with the Mutant. Unfortunately, Darrin Reed was producing his
own film and could not be with us for the scene. Larry's son gamely took over Mutant duty. Suddenly, our Mutant appeared younger and sprightlier
than he had in any other sequences!
Ah well, must be that transmutatron
THE
LAST SHOT Cast
and crew raced madly down the mountain from Lake Arrowhead,
as the sun quickly set, desperate for a clearing with
a panoramic view for-interestingly enough-the closing
shot of the film.
On a rugged slope we shot, exhausted, half-frozen,
as dusk overtook us. Got it. Barely.
Bill Russell would later lighten the footage
in post.
DAY
#65-72 Principle
photography ended.
Everyone collapsed from exhaustion.
DAY
#73 Pick-up
shooting in LA. It
was Bill Russell, our editor-to-be, who remarked that
it was a pity we had no miniatures in the movie. That inspired Larry to quickly set up some model
work. Using
a toilet paper tube, cardboard fins, a plastic raygun
nose and sculpy nose-tip-all sprayed silver-he constructed
a rocket ship (God help us) in about 1:48 scale. Larry
then sculpted a tiny Andy Parks as Kro-bar,
painted with acrylic.
For a miniature set, Larry emptied out a bureau
drawer, filled it with dirt, added some railroad trees,
broccoli for bushes-topping it off with a fine blend
of oregano and other spices for a perfect ground clutter/leaves
effect, not to mention a delightful aroma.
Our
DP Kevin Jones went to Larry's house and they shot
half a day of various miniature shots.
When Larry lowered the spaceship by filament
to simulate the landing it looked really wobbly (this
touches on the fine line we constantly walked
in the making of this film: Yes, it's a bad movie,
yes, it's a silly movie, but it should never look
like these people weren't trying their best.
This credo carries over into every aspect of
production, and it's the reason why this film looks
so much like the real thing).
Kevin and Larry decided it was better if Larry
lifted the spaceship in one quick move, and then we
could reverse it to show the landing.
This gave the desired effect: crude, shaky,
but not ridiculous.
Post-Production
and Marketing
Miguel
called virtually every editing facility in the IFP
directory. He
finally connected with Kit Gray of Christopher Gray
Post, who recommended editor Bill Russell. Bill surveyed the footage, and got it. He was hired.
In
the meantime, Larry was reviewing hours and hours
(and hours) of VHS tape of the film with burned-in
timecode. taking laborious
notes which would save time and money in the edit
room.
To
create the effect of the meteor across the heavens
(which turns out to be the alien spaceship), Larry
created a Photoshop file of a night sky with various
layers representing different permutations of a flaming
ball of light. Bill
animated these in Final Cut Pro.
Simple stuff really, but it added a primitive
animated quaintness.
Similarly, the main credits were designed by
Larry and animated by Bill.
Meanwhile,
Laurie Trotta began to craft the press and publicity
packets that would market LOST SKELETON to the WORLD
(I hear Roger Fleming laughing hysterically in the
cave). We created
a postcard using the original artwork Larry created
as a vintage-style poster.
We decided to splurge on this one item and
pay for a four-color process and a larger size than
most of the other indie
films out there, mostly because of the cool artwork
from Larry. This
postcard was used over and over for invitations, press
kits and distributors' packets throughout the marketing
process.
Laurie
then began the laborious process of submitting the
film to film festivals.
The basic marketing strategy was fairly industry
standard, with a few variations of our own thrown
in: create a buzz at film festivals, get reviews,
build a following and try to make enough noise that
some Big Distributor hears you roar
well, that's
the idea. And,
as it turned out, that's exactly what happened.
Larry
then wrote a follow-up script, entitled TRAIL OF THE
SCREAMING FOREHEAD.
At a reading, people wet themselves.
LOST
SKELETON got accepted to its first film festival-Mill
Valley. Festival
organizer, film enthusiast and all around fantastic
woman Karen Davis became a fan and champion of LOST
SKELETON from that moment forward.
Go, KD! A
far-sighted and ingenious woman, that.
Earlier
that same month, Larry, Miguel and Laurie essentially
wasted a lot of time and money traveling to New
York to screen LOST SKELETON
at the Independent Feature Project.
It was selected as a Work In Progress.
We screened a 25-minute preview.
The actual screening was a success, as we filled
the room and people definitely laughed in all the
right places, but no one-on-one meetings with distributors
resulted. Three potential distributors did view the film
in the IFP library and contacted us later.
We agreed that, in the future, we might submit
low budget indies to the IFP, but spending money to trek to NYC was not
well spent.
On
the heels of our trip to New
York, the Blamires
and Valentis traveled to
Mill Valley
for our screening of LOST SKELETON.
Stuart the Bird came too.
We rented a beautiful cabin in the hills overlooking
the town. Almost
the entire Skeleton gang assembled for the event:
Lars Perkins and wife Susan McConnell, Andy Parks
and girlfriend Katy Melody, Dan and Trish Conroy.
Fay and Brian were working and couldn't make
it (well, somebody's got to work
). Dennis Harvey from Variety caught the film and
reviewed it very positively.
Suddenly, we were on the radar screen!
Our publicity packet got thicker.
The Festival was a great time and the film
got a number of great reviews to set us on our way.
At
Larry's behest, Laurie submitted LOST SKELETON as
an alternative screening selection for the American
Cinematheque at the 600
seat Egyptian Theatre-and the Cinemateque
agreed to feature us on its Winter/Spring slate.
Valentis
and Blamires spent the Christmas
holidays making new postcards and sending them out
to everyone they know in the world (well at least
in the West), inviting them to the LA screening of
LOST SKELETON at the Egyptian.
EGYPTIAN
SCREENING JANUARY 24TH-The morning of the show, the
Los Angeles Times' Kevin Thomas wrote a great review
that featured a photo of Animala from Laurie's press kit. We've got buzz!
Miguel
had to stand in the Egyptian Theatre box office to
regulate the number of comp tickets, press tickets,
etc. When asked how many people he expected, he guessed
"around 100."
So, the box office opened and people came slowly
streaming in until there were 115 people inside.
Then, the streaming stopped.
Miguel told the box office folks he was fairly
sure that would be all and he was going to find the
nearest men's room.
As he was leaving the box office area at about
7 minutes before the screening, it was as if the flood
gates opened. Miguel
was stopped by a runner from the box office and never
did get to the men's room. A line, and I mean a long line, formed outside
the box office as Miguel watched with glee. The beautiful theatre almost sold out. There they were, almost 600 people who appreciated
silly humor, cheesy special effects and a heck of
a good time. In the audience was Martin Landau, whom Brian
and Jen had become buddies with during their stint
on The Majestic as well as the brilliant Chuck McCann.
Also in the audience was a Sony Pictures Entertainment
Studio Executive named Michael Schlesinger, a B-movie
aficionado. Michael
became the greatest champion of LOST SKELETON, and
our gratitude to him can never be overstated. After
a rollicking 45 minute post-screening discussion,
during which the entire cast and crew assembled on
the stage to discuss The Making Of, Michael Schlesinger
was hooked. He
cornered Miguel after the show and asked him to give
him a call the next day.
Also,
A woman named Charlotte del Rose, who works for Laemmle Theatres, invited us to screen LOST SKELETON at the
Laemmle at Sunset later
that spring, which we did.
The American Film Market in Santa
Monica. We couldn't afford
to purchase a booth, but we got a two-day pass and
Laurie sent out a flurry of literally hundreds of
emails to every distributor who might be interested
in LOST SKELETON, scheduling back-to-back meetings. There was interest and a flurry of videos went
back and forth.
LOST
SKELETON was accepted to two separate film festivals
in Dallas-go figure.
LOST
SKELETON was accepted to the Ohio Science Fiction
Marathon, a 48-hour no holds barred festival of some
of the worst (and best) films ever made!
LOST SKELETON was such a hit that audience
members spontaneously began an alien dance contest,
mimicking the frolics of our own Lattis
and Kro-bar and awarding
prizes
The
Valenti's son, Ian Miguel
Valenti, was born on October
7, 2003.
Finally,
the contract with Sony was signed.
The
Valentis and Blamires met Lars Perkins and Susan McConnell in the sumptuous
lounge at Shutters Hotel in Santa
Monica. Larry announced the contract to Lars' complete
surprise. Champagne
was had by all.
THE
END
OR
IS IT?
ISN'T
IT MORE LIKE A KIND OF BEGINNING
IN A WAY?
HMM,
I WONDER