FOR IMMEDIATE RELEASE
‘Groundhog Day: Like Father Like Son’ Now Available on PlayStation® VR, Oculus Rift and HTC Vive
Play as Phil Connors Jr. in the VR follow-up to the cult classic feature film
LOS ANGELES - Sept. 17, 2019 - “Groundhog Day: Like Father Like Son,” a virtual reality narrative adventure game that takes place in the world of the feature film “Groundhog Day,” is now available on PlayStation® VR, Oculus Rift, and HTC Vive and Vive Cosmos.
Watch the brand-new game trailer here: https://youtu.be/Rq3y3Dn_aVE
Purchase “Groundhog Day: Like Father Like Son” for $29.99 here:
Published by Sony Pictures Virtual Reality (SPVR), produced by SPVR and MWM Interactive (MWMi, formerly MWM Immersive), and developed by Tequila Works, “Groundhog Day: Like Father Like Son” tells a modern-day, comedic story featuring puzzles and branching narrative gameplay. Players take on the role of Phil Connors Jr., the charming but arrogant son of the original film’s protagonist. Returning to his hometown of Punxsutawney, Pennsylvania, Phil Jr. becomes trapped in a time loop just like his father before him. Players will solve puzzles, interact with new and familiar characters, and explore the town as they try to escape the time loop.
“‘When audiences think of ‘Groundhog Day,’ they think of a day that goes on and on but not necessarily about an immersive game – that’s why it was thrilling to take that classic movie IP, develop it for virtual reality and surprise people with this title,” said Jake Zim, Senior Vice President of Virtual Reality at Sony Pictures Entertainment. “VR gives us a unique opportunity to take audiences inside beloved Sony Pictures properties like ‘Groundhog Day and share sequels to stories that otherwise might never get made. We hope new and longtime fans enjoy exploring the world of the film in a fresh and modern perspective.”
“As someone who grew up on this movie, I’m looking forward to fans like myself, along with new generations, discovering what it’s like to walk around Punxsutawney and be part of a new chapter in this story,” said Ethan Stearns, EVP of Content at MWMi. "Telling gripping interactive stories is our focus at MWMi, and we look forward to players jumping into this hilarious, original narrative."
“This was a rare opportunity to take an incredibly iconic IP and use it as a jumping-off point to explore modern ideas and themes,” said Raul Rubio, CEO and Creative Director of Tequila Works. “But ‘Groundhog Day: Like Father Like Son’ is also just flat-out fun. It’s up to players to get Phil Jr. out of the mess he’s in, which leads to some comedic, irreverent and thrilling moments throughout the game.”
“Groundhog Day: Like Father Like Son” is co-produced by SPVR and MWMi, leading creators of story-driven VR and interactive entertainment. The game is developed by Tequila Works, Madrid-based creators of award-winning video games including “Deadlight,” “RIME,” “The Sexy Brutale” and “The Invisible Hours.” “Groundhog Day: Like Father Like Son” is published by SPVR.
A press kit including image and video assets is available here.
To learn more, follow Phil Connors Jr. on Twitter at www.twitter.com/_HalfPhilled.
About Sony Pictures Entertainment
Sony Pictures Entertainment (SPE) is a subsidiary of Tokyo-based Sony Corporation. SPE's global operations encompass motion picture production, acquisition, and distribution; television production, acquisition, and distribution; television networks; digital content creation and distribution; operation of studio facilities; and development of new entertainment products, services and technologies. SPE’s Motion Picture Group production organizations include Columbia Pictures, Screen Gems, TriStar Pictures, Sony Pictures Animation, Stage 6 Films, AFFIRM Films, and Sony Pictures Classics. For additional information, visithttp://www.sonypictures.com/corp/divisions.html.
About MWM Interactive
MWM Interactive, a division of MWM, produces and distributes high-quality interactive entertainment with the world’s best storytellers. Ethan Stearns, EVP, Content, oversees operations, and the creative vision of MWMi. By using audience insights and engaging fandoms, MWMi connects audiences with innovative interactive storytelling in entirely new ways. MWMi is the division behind such groundbreaking and critically acclaimed projects as Dan Carlin’s “War Remains,” a fully immersive historical experience, and the category-defining “Chained: A Victorian Nightmare,” as well as Jon Favreau’s magical “Gnomes & Goblins” VR universe. In partnership with Sony Pictures, MWMi is innovating the world of VR games and experiences to elevate Sony’s slate of motion pictures and franchises such as the upcoming “Groundhog Day: Like Father Like Son.”
About Tequila Works
Tequila Works, S.L. is an independent boutique studio founded in 2009 by Raúl Rubio Munárriz (founding member of MercurySteam Entertainment, developers of Castlevania: Lords of Shadow) and Luz Sancho Rodríguez. Tequila Works' first title, the BAFTA-nominated “Deadlight,” was published in 2012 by Microsoft Studios. The studio also released “The Sexy Brutale,” “RiME,” “WonderWorlds” and “The invisible Hours” and working on the upcoming “Groundhog Day: Like Father Like Son” with SPVR and MWMi and “GYLT” in partnership with Google for Google Stadia. Tequila Works’ philosophy is Creating with Gusto. The team consists of a healthy blend of talented veterans from the games, animation and comic book industries, all of whom enjoy challenging their creative talents and seeing the beauty and the craziness of the world with amazement every day. www.tequilaworks.com
For Sony Pictures Entertainment:
Lisa Broock, Sony Pictures Entertainment
Robbie Patterson, Indigo Pearl
For MWM Interactive:
Matthew Gardea, MWM
Emily Morris, TriplePoint PR
For Tequila Works: